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A Brief History of Racing

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Devlog

  • 0.5.0
    February 24, 2021 by Synaks
    New Championship Mode! This will later be used as the structure for the career mode... Continue reading
  • 0.4.5
    February 17, 2021 by Synaks
    Added a proper GUI for the pause menu Players can now choose any livery to race with... Continue reading
  • Version 0.4.4
    February 16, 2021 by Synaks
    Implementing mobile support-Currently Very Buggy Preview of custom Championship mode... Continue reading
  • Version 0.4.0
    February 14, 2021 by Synaks
    In Version 0.4.0 I've added a new car class, Hot Hatch, and with that I now have the ability to quickly implement new car classes and quickly develop new tracks. Expect mobile support soon... Continue reading
  • Version 0.3.4
    February 12, 2021 by Synaks
    Racing Journey now has a fully fleshed out main menu, and a pause menu. Completely rebuilt the AI decision making process. New Track!... Continue reading
  • 0.3.1-Art and AI
    February 06, 2021 by Synaks
    This update brings 4 more cars to race against along with completely reworked AI logic in order to have better racing with the AI. Also the liveries have been totally reworked to emulate Iconic liveri... Continue reading
  • Version 0.3.0
    February 05, 2021 by Synaks
    Version 0.3.0 Changelog: Such AI much WOW... Continue reading
  • Version 0.2.0
    February 03, 2021 by Synaks#updates
    Version 0.2.0 brings many changes to AI which will need tweaking before they feel correct. -Collision physics between Cars -AI attempt not to crash into each other -AI attempt not to crash into the pl... Continue reading
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